Detailed pricing plans are not available yet for this tool.
THE FUTURE OF ANIMATION THE FUTURE OF ANIMATION THE FUTURE OF ANIMATION THE EASIEST WAY TO ANIMATE Try for free Watch demo Why Cascadeur? Cascadeur is a standalone 3D software that lets you create keyframe animation, as well as clean up and edit any imported ones. Thanks to its AI-assisted and physics tools you can dramatically speed up the animation process and get high quality results. It works with .FBX, .DAE and .USD files making it easy to integrate into any animation workflow. Video Player is loading.Play VideoPlayUnmuteCurrent Time 0:00/Duration -:-Loaded: 0%0:00Stream Type LIVESeek to live, currently behind liveLIVERemaining Time --:- 1xPlayback RateChaptersChaptersDescriptionsdescriptions off, selectedCaptionscaptions settings, opens captions settings dialogcaptions off, selectedAudio TrackPicture-in-PictureFullscreenThis is a modal window.Beginning of dialog window. Escape will cancel and close the window.TextColorWhiteBlackRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentBackgroundColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentTransparentWindowColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyTransparentSemi-TransparentOpaqueFont Size50%75%100%125%150%175%200%300%400%Text Edge StyleNoneRaisedDepressedUniformDropshadowFont FamilyProportional Sans-SerifMonospace Sans-SerifProportional SerifMonospace SerifCasualScriptSmall CapsReset restore all settings to the default valuesDoneClose Modal DialogEnd of dialog window. RIG YOUR MODELS EASILY Drag-and-drop joints of your character with the Quick Rigging Tool to generate the rig automatically. One-click rig standard skeletons from Daz3d, Character Creator, Mixamo, Unreal Engine, Metahuman, Player.me, etc. Video Player is loading.Play VideoPlayUnmuteCurrent Time 0:00/Duration -:-Loaded: 0%0:00Stream Type LIVESeek to live, currently behind liveLIVERemaining Time --:- 1xPlayback RateChaptersChaptersDescriptionsdescriptions off, selectedCaptionscaptions settings, opens captions settings dialogcaptions off, selectedAudio TrackPicture-in-PictureFullscreenThis is a modal window.Beginning of dialog window. Escape will cancel and close the window.TextColorWhiteBlackRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentBackgroundColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentTransparentWindowColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyTransparentSemi-TransparentOpaqueFont Size50%75%100%125%150%175%200%300%400%Text Edge StyleNoneRaisedDepressedUniformDropshadowFont FamilyProportional Sans-SerifMonospace Sans-SerifProportional SerifMonospace SerifCasualScriptSmall CapsReset restore all settings to the default valuesDoneClose Modal DialogEnd of dialog window. MAKE ANY ANIMATION EDITABLE Animation Unbaking turns any baked animation, where each frame is keyframe, into an editable one. It automatically selects the keyframes and interpolation intervals with the desired precision making the animation ready for editing Previous EASY TO POSE WITH AI AutoPosing is a smart rig powered by neural networks that helps you create poses easier and faster. Move the control points and let the AI position the rest of the body automatically resulting in the most natural pose EASY TO POSE WITH AI AutoPosing is a smart rig powered by neural networks that helps you create poses easier and faster. Move the control points and let the AI position the rest of the body automatically resulting in the most natural pose Next EASY TO POSE WITH AI AutoPosing is a smart rig powered by neural networks that helps you create poses easier and faster. Move the control points and let the AI position the rest of the body automatically resulting in the most natural pose Video Player is loading.Play VideoPlayUnmuteCurrent Time 0:00/Duration -:-Loaded: 0%0:00Stream Type LIVESeek to live, currently behind liveLIVERemaining Time --:- 1xPlayback RateChaptersChaptersDescriptionsdescriptions off, selectedCaptionscaptions settings, opens captions settings dialogcaptions off, selectedAudio TrackPicture-in-PictureFullscreenThis is a modal window.Beginning of dialog window. Escape will cancel and close the window.TextColorWhiteBlackRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentBackgroundColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentTransparentWindowColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyTransparentSemi-TransparentOpaqueFont Size50%75%100%125%150%175%200%300%400%Text Edge StyleNoneRaisedDepressedUniformDropshadowFont FamilyProportional Sans-SerifMonospace Sans-SerifProportional SerifMonospace SerifCasualScriptSmall CapsReset restore all settings to the default valuesDoneClose Modal DialogEnd of dialog window. HANDY CONTROLLERS FOR FINGERS Control fingers with intelligent AutoPosing controllers. Dramatically speed up the process of animating hand behaviour and gestures Video Player is loading.Play VideoPlayUnmuteCurrent Time 0:00/Duration -:-Loaded: 0%0:00Stream Type LIVESeek to live, currently behind liveLIVERemaining Time --:- 1xPlayback RateChaptersChaptersDescriptionsdescriptions off, selectedCaptionscaptions settings, opens captions settings dialogcaptions off, selectedAudio TrackPicture-in-PictureFullscreenThis is a modal window.Beginning of dialog window. Escape will cancel and close the window.TextColorWhiteBlackRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentBackgroundColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentTransparentWindowColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyTransparentSemi-TransparentOpaqueFont Size50%75%100%125%150%175%200%300%400%Text Edge StyleNoneRaisedDepressedUniformDropshadowFont FamilyProportional Sans-SerifMonospace Sans-SerifProportional SerifMonospace SerifCasualScriptSmall CapsReset restore all settings to the default valuesDoneClose Modal DialogEnd of dialog window. EASY TO PHYSICS AutoPhysics allows you to achieve realistic and natural motion, while altering your animation as little as possible. The suggested animation is displayed on a green double of your character Video Player is loading.Play VideoPlayUnmuteCurrent Time 0:00/Duration -:-Loaded: 0%0:00Stream Type LIVESeek to live, currently behind liveLIVERemaining Time --:- 1xPlayback RateChaptersChaptersDescriptionsdescriptions off, selectedCaptionscaptions settings, opens captions settings dialogcaptions off, selectedAudio TrackPicture-in-PictureFullscreenThis is a modal window.Beginning of dialog window. Escape will cancel and close the window.TextColorWhiteBlackRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentBackgroundColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentTransparentWindowColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyTransparentSemi-TransparentOpaqueFont Size50%75%100%125%150%175%200%300%400%Text Edge StyleNoneRaisedDepressedUniformDropshadowFont FamilyProportional Sans-SerifMonospace Sans-SerifProportional SerifMonospace SerifCasualScriptSmall CapsReset restore all settings to the default valuesDoneClose Modal DialogEnd of dialog window. ADD LIFE WITH SECONDARY MOTION Adjust the slider to shake, bounce and overlap them body parts to make your animation come alive. Very useful for idles, action moves, etc. Video Player is loading.Play VideoPlayUnmuteCurrent Time 0:00/Duration -:-Loaded: 0%0:00Stream Type LIVESeek to live, currently behind liveLIVERemaining Time --:- 1xPlayback RateChaptersChaptersDescriptionsdescriptions off, selectedCaptionscaptions settings, opens captions settings dialogcaptions off, selectedAudio TrackPicture-in-PictureFullscreenThis is a modal window.Beginning of dialog window. Escape will cancel and close the window.TextColorWhiteBlackRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentBackgroundColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentTransparentWindowColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyTransparentSemi-TransparentOpaqueFont Size50%75%100%125%150%175%200%300%400%Text Edge StyleNoneRaisedDepressedUniformDropshadowFont FamilyProportional Sans-SerifMonospace Sans-SerifProportional SerifMonospace SerifCasualScriptSmall CapsReset restore all settings to the default valuesDoneClose Modal DialogEnd of dialog window. TURN VIDEOS INTO ANIMATION Use Video Mocap along with Animation Unbaking and Fulcrum Motion Cleaning to clean up and edit the animation to get a high quality result Video Player is loading.Play VideoPlayUnmuteCurrent Time 0:00/Duration -:-Loaded: 0%0:00Stream Type LIVESeek to live, currently behind liveLIVERemaining Time --:- 1xPlayback RateChaptersChaptersDescriptionsdescriptions off, selectedCaptionscaptions settings, opens captions settings dialogcaptions off, selectedAudio TrackPicture-in-PictureFullscreenThis is a modal window.Beginning of dialog window. Escape will cancel and close the window.TextColorWhiteBlackRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentBackgroundColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentTransparentWindowColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyTransparentSemi-TransparentOpaqueFont Size50%75%100%125%150%175%200%300%400%Text Edge StyleNoneRaisedDepressedUniformDropshadowFont FamilyProportional Sans-SerifMonospace Sans-SerifProportional SerifMonospace SerifCasualScriptSmall CapsReset restore all settings to the default valuesDoneClose Modal DialogEnd of dialog window. COPY/PASTE RETARGETING Transfer animations between characters with only two clicks. Works for any humanoid characters of different proportions regardless of their skeletal structure Compatibility with other programs Cascadeur works with .FBX, .DAE and .USD files making it simple to integrate it into almost any animation workflow. Learn with Cascadeur Previous ANIMATION UNBAKING TUTORIAL AUTOPHYSICS SLIDERS TUTORIAL CHARACTER RIGGING INTERACT WITH ENVIRONMENT GET STARTED IN CASCADEUR ANIMATION UNBAKING TUTORIAL AUTOPHYSICS SLIDERS TUTORIAL CHARACTER RIGGING INTERACT WITH ENVIRONMENT GET STARTED IN CASCADEUR ANIMATION UNBAKING TUTORIAL AUTOPHYSICS SLIDERS TUTORIAL CHARACTER RIGGING INTERACT WITH ENVIRONMENT Next - Previous Cascadeur is a useful program for creative professionals who specialize in 3D action animation. It’s a great choice for those who want to create a game with 3D character rigs. Eva Williams, Software Journalist for fixthephoto.com Cascadeur's approach to animation makes accurate body mechanics much easier to achieve. After using it, I'm convinced physics-assisted animation tools will soon be an expected standard Laura Lico, CorAnimus Rex Entertainment Cascadeur is our ultimate solution for working with and exporting rigs across multiple DCCs. It’s extremely versatile and intuitive - essential in our daily work for cleaning mocap data and animating humans and animals across VFX, VR, and interactive experiences. Pascal Achermann, Managing DirectorVRFX Realtime Studio GmbH Cascadeur has been pivotal in shaping the evolution of my game. With its intuitive interface and powerful physics and AI-driven tools, Cascadeur has played a vital role in my workflow ever since I started using it. Michel Losch, MLMEDIACreator of Rooftops & Alleys Cascadeur's innovative approach to interpolating and editing keyframes will have you creating smooth, great looking animations, in a fraction of the time of other programs. It's become my go to tool for contract work. Nathaniel "CG Guru" AlbrightAnimation Tutor and Youtuber Cascadeur enables me to drastically improve the realism of my animations with just a few clicks! It’s powerful, approachable, and worth its weight in gold. Jordan AllenVFX Director at Corridor Crew With an engineering background, I find Cascadeur's physics-based approach incredibly intuitive and easier to learn than traditional tools. The AI-assisted tools streamline the animation process, making it faster and allowing for more expressive results. Aron NemethAnimation Youtuber Cascadeur is the ultimate software for animating humanoid characters, offering an intuitive interface and unique features like AutoPhysics. It's a must-have for anyone serious about animation. Daniil LyubimovIndie Game Developer Cascadeur is impressive, and I found it more friendly and intuitive than I expected. The AI-assisted posing and animation is great. The finger posing takes a lot of the headache out of animating hands. Mike Krohn, Widescreen Entertainment, Award-Winning Hollywood Filmmaker With Cascadeur, animating tricking combos is really easy. You just block it out, click a few buttons, and Cascadeur makes it good. It's everything you always wanted Endorphin to be. Wray Burgess, Animation Director at RealityCrisis.io Cascadeur is a useful program for creative professionals who specialize in 3D action animation. It’s a great choice for those who want to create a game with 3D character rigs. Eva Williams, Software Journalist for fixthephoto.com Cascadeur's approach to animation makes accurate body mechanics much easier to achieve. After using it, I'm convinced physics-assisted animation tools will soon be an expected standard Laura Lico, CorAnimus Rex Entertainment Cascadeur is our ultimate solution for working with and exporting rigs across multiple DCCs. It’s extremely versatile and intuitive - essential in our daily work for cleaning mocap data and animating humans and animals across VFX, VR, and interactive experiences. Pascal Achermann, Managing DirectorVRFX Realtime Studio GmbH Cascadeur has been pivotal in shaping the evolution of my game. With its intuitive interface and powerful physics and AI-driven tools, Cascadeur has played a vital role in my workflow ever since I started using it. Michel Losch, MLMEDIACreator of Rooftops & Alleys Cascadeur's innovative approach to interpolating and editing keyframes will have you creating smooth, great looking animations, in a fraction of the time of other programs. It's become my go to tool for contract work. Nathaniel "CG Guru" AlbrightAnimation Tutor and Youtuber Cascadeur enables me to drastically improve the realism of my animations with just a few clicks! It’s powerful, approachable, and worth its weight in gold. Jordan AllenVFX Director at Corridor Crew With an engineering background, I find Cascadeur's physics-based approach incredibly intuitive and easier to learn than traditional tools. The AI-assisted tools streamline the animation process, making it faster and allowing for more expressive results. Aron NemethAnimation Youtuber Cascadeur is the ultimate software for animating humanoid characters, offering an intuitive interface and unique features like AutoPhysics. It's a must-have for anyone serious about animation. Daniil LyubimovIndie Game Developer Cascadeur is impressive, and I found it more friendly and intuitive than I expected. The AI-assisted posing and animation is great. The finger posing takes a lot of the headache out of animating hands. Mike Krohn, Widescreen Entertainment, Award-Winning Hollywood Filmmaker With Cascadeur, animating tricking combos is really easy. You just block it out, click a few buttons, and Cascadeur makes it good. It's everything you always wanted Endorphin to be. Wray Burgess, Animation Director at RealityCrisis.io Cascadeur is a useful program for creative professionals who specialize in 3D action animation. It’s a great choice for those who want to create a game with 3D character rigs. Eva Williams, Software Journalist for fixthephoto.com Next GET CASCADEUR FOR FREE! try it now! Get started Contacts For support and questions about Cascadeur: info@cascadeur.com For business and press: sales@cascadeur.com Kimonos 43A, Limassol, 3095, Cyprus Thanks for downloading! Cascadeur is now ready to be installed. Next step: Watch tutorial Watch Your account was deleted You can restore it within 30 days by contacting the admins via Discord or by email to support@cascadeur.com Ok Cascadeur end-user agreement CASCADEUR END-USER LICENCE AGREEMENT VERSION 2025.1 JULY 2025 PLEASE READ THIS AGREEMENT CAREFULLY BEFORE DOWNLOADING SOFTWARE FROM THIS WEBSITE. THESE TERMS AND CONDITIONS MAY HAVE CHANGED SINCE YOU LAST READ THEM. YOU SHOULD PRINT OR SAVE A COPY OF THIS AGREEMENT FOR FUTURE REFERENCE. YOU SHOULD ALSO READ ABOUT CERTAIN COMMERCIAL ASPECTS OF YOUR LICENCE AND ABOUT THE SOFTWARE ON OUR WEBSITE. This licence agreement (Agreement) is a legal agreement between you (Licensee or you) and Nekki Limited, a company organised under the laws of the Republic of Cyprus, with address: Kimonos 43A, Limassol, Cyprus (Licensor, us or we). This Agreement governs the use of the Cascadeur computer software for physics-based character animation, in machine-readable, object code form only, including error-patches, updates or new versions that replace or supplement that software and which are not distributed with a separate licence (Software). We license use of the Software to you on the basis of this Agreement. We do not sell the Software or the intellectual property in it to you. We remain the owners of the Software and those intellectual property rights at all times. BY REGISTERING WITH US OR OBTAINING AUTHORISATION TO USE THE SOFTWARE OR PROCEEDING TO DOWNLOAD THE SOFTWARE YOU AGREE TO THE TERMS OF THIS AGREEMENT AND TO BE BOUND BY IT. THE TERMS OF THIS AGREEMENT INCLUDE, IN PARTICULAR, LIMITATIONS ON LIABILITY IN CLAUSES 6.5, 7.4, 8.4, 8.6, 8.7, 8.10 AND 9. WE MAY CHANGE THIS AGREEMENT IN ACCORDANCE WITH CLAUSE 13.8. IF YOU DO NOT AGREE TO THE TERMS OF THIS AGREEMENT, WE ARE UNWILLING TO LICENSE THE SOFTWARE TO YOU, AND YOU MUST NOT PROCEED WITH THE DOWNLOAD. THE SCOPE OF USE OF THE SOFTWARE PERMITTED TO YOU, THE FUNCTIONS ACCESSIBLE, AND THE SERVICES WE PROVIDE WITH YOUR LICENCE TO USE THAT SOFTWARE, DEPEND ON THE LICENCE SELECTION ("FREE"/"INDIE"/"PRO"/"PRO TRIAL"/"EDUCATIONAL" OR SUCH OTHER SELECTIONS AS DESCRIBED ON OUR WEBSITE FROM TIME TO TIME) (LICENCE TYPE) YOU SELECT, YOUR ELIGIBILITY FOR THAT LICENCE TYPE, AND THE PRICE YOU PAY, AS SET FORTH IN THE LICENCE TYPES PAGE ON OUR WEBSITE. WHERE YOUR LICENCE TYPE PERMITS YOU TO ADD USERS TO YOUR REGISTRATION (EACH INVITEE GRANTED ACCESS TO THE SOFTWARE THROUGH YOUR REGISTRATION, INCLUDING YOU, AN AUTHORISED USER), YOU ALSO AGREE TO PROCURE THAT EACH AUTHORISED USER COMPLIES WITH THIS AGREEMENT. IN THIS AGREEMENT, WE REFER TO A LICENCE TO YOU AND/OR YOUR AUTHORISED USERS AS A SUBSCRIPTION. IN ORDER TO BE ABLE TO USE THE SOFTWARE, YOUR COMPUTER MUST MEET THE SYSTEM REQUIREMENTS SHOWN ON OUR WEBSITE, AND YOU MUST FOLLOW THE INSTALLATION INSTRUCTIONS ON OUR WEBSITE. OCCASIONALLY, THE SOFTWARE WILL NOT OPERATE EVEN THOUGH YOUR COMPUTER MEETS THE SYSTEM REQUIREMENTS. IF THIS HAPPENS WHEN YOU DOWNLOAD THE SOFTWARE, YOU WILL HAVE THE TERMINATION AND REFUND RIGHTS SET OUT IN THIS AGREEMENT. WHEN YOU REGISTER TO USE THE SOFTWARE, YOU AND YOUR AUTHORISED USERS WILL BE ABLE TO DOWNLOAD IT IMMEDIATELY. YOU ACKNOWLEDGE THAT, ONCE YOU OR ANY SUCH AUTHORISED USER HAVE OR HAS DOWNLOADED THE SOFTWARE, YOU WILL LOSE YOUR RIGHTS TO CANCEL THIS AGREEMENT. BY DOWNLOADING THE SOFTWARE, YOU CONSENT TO LOSING YOUR CANCELLATION RIGHTS SAVE THOSE RIGHTS THAT ARE SPECIFICALLY SET OUT IN THIS AGREEMENT AS SURVIVING CANCELLATION. YOUR STATUTORY CANCELLATION RIGHTS (AS INDICATED IN CLAUSE 10.2) APPLY ONLY IF YOU ARE CONSUMERS, BEING NATURAL PERSONS WHO ARE NOT USING THE SOFTWARE FOR THE PURPOSES OF THEIR TRADE, BUSINESS, CRAFT OR PROFESSION. AGREED TERMS 1. Registering as a licensee 1.1 To use the Software, you must first register via our website at cascadeur.com (Website). We become bound by this Agreement when we notify you that we have registered you and you can download the Software. After this and once you download the Software, you must also become an Authorised User, within the Software, linking your registration to your download. The first person to register an account with us (Original Authorised User) may add other Authorised Users to their Subscription only where permitted by the Licence Type and by paying the charges applicable to their Licence Type and registering them to their account via our Website. The Original Authorised User will be the administrator of and responsible for the Subscription. Additional Authorised Users associated with a Subscription must be (a) affiliate employees of the Original Authorised User or (b) individuals engaged by the Original Authorised User or (c) the Original Authorised User’s affiliate under a contract for services, where affiliate means an entity under the Original Authorised User’s control or common control, and control means the power, directly or indirectly, to direct the management or operation of an entity, whether through voting rights, contract or otherwise. Any use of the Software without such authorisation is not permitted. We may refuse to register you and to permit you to download the Software for any reason or without a reason. 1.2 You have represented and confirm that: (a) your name, contact details, any company or employer you represent, location, Licence Type eligibility and other details that you provide when registering at our Website are correct; (b) you are the age of majority within the province or territory in which you live, to decide to enter into this contract and be bound by your obligations under it, including paying the fees (if relevant to your Licence Type); and (c) we have not terminated a licence previously granted to you or any of your Authorised Users due to breach of the licence or failure to pay fees as described in Clauses 10.5 (a) to (c) or equivalent provisions of a previous licence agreement. If any details you have supplied are materially incorrect, we may end this Licence without notice to you and you must cease your use of the Software, delete it from your computers(s) and confirm that you have done so if we ask. 1.3 If you have a Subscription for a Pro Licence, and you do not qualify for an Indie Licence Type under Clause 1.6, none of your Authorised Users are permitted to register for Free or Indie Licence Types, although you may register for Free Licence Type with separate log-in credentials for your personal, non-Commercial Use. If you qualify for an Indie Licence Type (whether or not you have voluntarily have registered for a Pro Licence Type), your Authorised Users may register for an Indie or a Free Licence Type. If you have a Free Licence Type, you are not permitted to use the Software in any project involving users of the Software for Commercial Use. 1.4 In this Agreement, Commercial Use means the licensing, publication, making available, communication to the public or any other commercialisation, exploitation or non-private use of any work comprising or incorporating any animation(s) using or made using the Software, or any use of the Software to provide services, in each case for the actual or intended generation of revenue or other compensation or value, save use: (a) by a registered charity (but not its commercial arm); (b) by an educational establishment for purely educational purposes; (c) by posting promotional and reasonably limited (in our discretion) works to Youtube or similar channels which can be accessed free of charge. 1.5 You may upgrade your Licence Type at any time by changing your registration details and paying the applicable fee. You may downgrade your licence type at any time but we are not obliged to refund any fees paid in advance. This does not affect your cancellation rights under this Agreement or under applicable law. 1.6 If you registered for an "Indie" Licence Type, your aggregate gross revenue or funding (from any source of financing) in the twelve months ending on the date when you download the Software, and on each renewal date (yearly or monthly) under Clause 10.3, must be less than US $100,000.00 (one hundred thousand United States dollars) or such other amount as indicated on our Website as a condition of an Indie Licence Type Subscription. If your aggregate gross revenue or funding has been received in a currency other than US$, they must be converted into US$ on the date of download using that day's Financial Times spot rates. By gross revenues and funding, we mean (in each case, without deduction for tax, costs or otherwise): (a) in the case of a corporate entity other than a charity or non-profit or personal service company, all earnings and funding received by you from any and all sources; (b) in the case of a charity or non-profit, your budget and received donations for and from any and all purposes and sources; (c) in the case of an individual using the Software for your own purposes and products or creations, all earnings and funding received by you in connection with your use of the Software (for example, selling a game made with the use of the Software, but not giving music lessons). If you cease to be eligible for this Licence Type: (d) you must inform us immediately; and (e) either buy the appropriate Licence Type or cease using the Software. You must also inform us of the amount of your gross revenues and funding in the twelve months preceding our request upon our request from time to time and upon any renewal of your subscription. 1.7 If you registered for an Educational Licence Type, you must be enrolled as a student or employed or engaged to teach at a university, college or other educational establishment, and register with that establishment's email address. You must also provide evidence, satisfactory to us, of such enrolment or position, via that email domain. The Subscription for an Educational Licence Type cannot include any users of an Indie Licence Type. 1.8 You may not disclose or share or permit anyone to see or use your password. You must inform us promptly by contacting our support desk by a method indicated on our Website if you become aware that any other person gains access to or uses your password. We are not responsible for any misuse of your password or login unless due to our negligence. 1.9 If you register with us and download the Software for use by a company or other corporate entity, you confirm that the company or entity authorises you to enter into this Agreement on its behalf as well as for yourself and agrees to be bound by this Agreement. Even if you are registering on behalf of a company or corporate entity, only the individual named on the registration is permitted to use the Software unless added as an Authorised User as described in Clause 1.1. Any other individuals employed or engaged by that company or entity will require an additional registration and authorisation although the fees may be paid under one Subscription of the company or entity. If you register with an email address with a company or other entity domain, you are deemed to by using the Software on that entity's behalf and it must meet the applicable threshold for any Indie Licence Type (if applicable) in the Subscription. 2 Licence grant and scope 2.1 In consideration of your agreeing to abide by the terms of this Agreement, the Licensor hereby grants to the Licensee a non-exclusive, non-transferable, non-sub-licensable licence to use the Software on a computer only in the country named on your registration form on the terms of this Agreement (Licence). You agree not to use the Software in any way not expressly permitted by this Agreement. 2.2 The term and scope of your licence and your entitlement to certain services, tools and features, and to error-patches, updates and new versions, depends on your Licence Type and is indicated below and on our Website and registration form from time to time. (a) Licence type: Cascadeur Free Regulations: This Licence Type entitles the Licensee to download and use the latest versions of Cascadeur Free, as well as all error-patches and updates that the Licensor releases for the latest version of Cascadeur Free. The Licensor will not release error-patches or updates for non-current versions of Cascadeur Free. This licence type has no time limit. This licence type prohibits any Commercial Use and does not permit you to have Authorised Users. (b) Licence type: Indie Regulations: While the subscription is active, this Licence Type entitles the Licensee to download and use the latest versions of Cascadeur Indie, as well as all error-patches and updates that the Licensor releases for the respective version. The Subscription for the Indie Licence Type is restricted to three Authorised Users. Commercial Use and your addition of Authorised Users are permitted. Without an active Subscription, for example due to a contractual termination as described in this Agreement or your non-renewal, the Licensee's right to the above services, to download and use new features, error-patches and updates, and to add Authorised Users, expires on the day after the Subscription period ends, and your Licence Type is automatically converted to a perpetual licence of the version of the Software last released during your Subscription period. (c) Licence type: Pro (Individual) Regulations: While the subscription is active, this Licence Type entitles an individual Licensee to download and use the latest versions of Cascadeur Pro, as well as all error-patches and updates that the Licensor releases for the respective version. Commercial Use is permitted. This Licence Type is strictly limited to one licence per individual. Without an active Subscription, for example due to a contractual termination as described in this Agreement or your non-renewal, the individual Licensee's right to the above services, to download and use new features, error-patches and updates expires on the day after the Subscription period ends. In addition, your Licence Type is automatically converted to a perpetual licence of the version of the Software last released during your Subscription period. (d) Licence type: Teams Regulations: This Licence Type applies automatically if more than one Cascadeur Pro licence is purchased by a single entity or individual. While the subscription is active, the Teams Licence Type entitles the Licensee to distribute Cascadeur Pro licences among its employees or associated personnel as Authorised Users. This Licence Type entitles the Licensee to download and use the latest versions of Cascadeur Pro, as well as all error-patches and updates that the Licensor releases for the respective version. Commercial Use is permitted. This Licence Type does not convert into a perpetual licence upon termination or expiry of the subscription. Without an active Subscription, for example due to a contractual termination as described in this Agreement or your non-renewal, the Licensee's right to the above services, to download and use the Software, error-patches, updates and to maintain Authorised Users expires on the day after the Subscription period ends. (e) Licence type: Cascadeur Pro Trial Regulations: This Licence Type entitles the Licensee to download and use the latest versions of Cascadeur Pro for the period indicated on our Website, as well as error-patches and updates that the licensor releases for the respective version during that period. This licence type prohibits any Commercial Use. Upon expiry of that period, the Licensee's right to download and use the Software ends, but you may use the Software under a Free Licence Type. (f) Licence type: Cascadeur Educational Regulations: While the subscription is active, this Licence Type entitles the Licensee to download and use the latest versions of Cascadeur Pro, as well as all error-patches and updates that the Licensor releases for the respective version. Without an active subscription, for example due to a contractual termination as described in this Agreement, the Licensee's right to download and use the Software, error-patches and updates expires on the day after the subscription period ends, and your Licence Type is automatically converted into a Free Licence Type, so that you may only use the features of that Licence Type. Commercial Use is not permitted at any time. The only use permitted is for education and training in the use of the Software by a formal educational institution. (g) Authorised Users Regulations: Authorised Users may use the Software in the same way, and including the same features, and for the same period, as their associated Original Users but may not add any other Authorised Users. We are entitled to terminate permissions for Authorised Users individually to use the Software if they breach this Agreement. We may, however, end your licence, including any perpetual licence, early as provided in Clauses 8.2, 10.5 and 10.6. 2.3 You are not entitled to use the Software, our services in any ways not expressly permitted by this Agreement. You may not use the Software beyond any limits applicable to your Licence Type. 2.4 You may: (a) download, install and use the Software only on up to three units (as described on the Website), but may not use the Software on more than one computer at the same time; (b) make one copy (or as many copies as permitted by applicable law) of the Software for back-up purposes; and (c) use any error patches, updates and future versions of the Software that we provide as maintenance services under Clause 4.1, subject to this Clause 2, but you should first check if your computer meets the system requirements for the update. 2.5 We may update or require you to update the Software to reflect changes in the operating system for which it is designed or for other reasons, provided that we shall use reasonable endeavours to ensure that the Software materially retains the functions of the version being updated. 3 Restrictions Except as expressly set out in this Licence or as permitted by any local law applicable to your use of the Software, you undertake: (a) not to copy the Software, except where such copying is necessary for the purpose of back-up or operational security; (b) not to rent, lease, sub-license, loan, translate, merge, adapt, vary, alter or modify, the whole or any part of the Software nor permit the Software or any part of it to be combined with, or become incorporated in, any other programs; (c) not to disassemble, de-compile, reverse engineer or create derivative works based on the whole or any part of the Software nor attempt to do any such things, except to the extent that such actions cannot be prohibited under applicable law (such as, in the European Union, Directive 2009/24/EC on the legal protection of computer programs) because they are necessary to decompile the Software to obtain the information necessary to create an independent program that can be operated with the Software or with another program, and provided that you have first asked us for such information and we have refused to provide it, and the information obtained by you during such activities: (i) is used only for the purpose of achieving interoperability with another computer program; (ii) is not disclosed or communicated without the Licensor's prior written consent to any third party to whom it is not necessary to disclose or communicate it in order to achieve interoperability with another computer program; and (iii) is not used to create any software that is substantially similar in its expression to the Software; (d) to keep all copies of the Software secure and to maintain accurate and up-to-date records of the number and locations of all copies of the Software; (e) not to remove our copyright notice on all entire and partial copies of the Software in any form; (f) not to provide, distribute, publish, disclose, network or make available, the Software in any form, in whole or in part, to any person without prior written consent from us; (g) not to use the Software via any communications network or by means of remote access; (h) not to attempt to circumvent any security measures designed to control access to the Software; and (i) to comply with all applicable technology control or export laws and regulations. 4 Maintenance and support 4.1 We will provide you with maintenance services in accordance with your Licence Type. Maintenance services comprise, where covered by your Licence Type and provided under Clause 2.2: (a) the making available for download supplementary updates or error patches of the Software from time to time at our discretion but taking into account error reports received from users; (b) the making available for download of new versions (being a version which contains significant differences from the previous versions) of the Software as we may develop and provide from time to time. We are not bound to make new versions available including at any particular time intervals. 4.2 Where included in your Licence Type and subject to Clause 2.2, we will provide you with support services. Support services may comprise one-to-one technical support via chat or email, dedicated support through video-calls, access to our Software forum, input on the priority of feature developments for new versions of the Software, and a dedicated success manager. Support services are as described on our Website. 4.3 As regards those support services requiring us to respond to queries, we will endeavour to respond within a reasonable time of receiving your query. You must provide us with all reasonable information about any technical concerns to help us understand the issue. 4.4 The Licensor has no obligation to provide support related to any versions of the Software other than the current version from time to time and the immediately preceding version to which you are entitled under Clause 2.2. 5 Fees 5.1 You shall pay the fees applicable to your Licence Type and payment plan, in the amounts and currency and at the times displayed on our Website at the time of your registration or renewal (as applicable). You shall pay the fees using the mechanism indicated on our Website from time to time – either direct to us or by making a payment to the third party indicated on our Website. 5.2 We may change the fees for any Licence Type at any time by giving you at least 30 days' notice in accordance with Clause 11. We will also post changes to our standard fees on our Website. If you have an annual payment plan, the change will not have effect until your subscription is renewed at the end of the payment year. If you have a monthly payment plan, the change will have effect in 30 days or such later date as stated in our notice to you. 5.3 You have certain refund and cancellation rights under Clauses 8.2, 10.2, 10.3(b) and 10.6 . 6 Intellectual property rights 6.1 You acknowledge that all intellectual property rights in the Software throughout the world belong to us, that rights in the Software are licensed (not sold) to you, and that you have no intellectual property rights in, or to, the Software other than the right to use the Software in accordance with the terms of this Agreement. In no circumstances does accepting this Agreement transfer to you any claim to the intellectual property rights held by us. We reserve and shall retain our entire right, title, and interest in and to the Software, and any and all copyrights, patents, trademarks, trade secrets and all intellectual property rights arising out of or relating to the Software, subject to the license expressly granted to you in this Agreement. You shall use commercially reasonable efforts to safeguard all Software (including all copies thereof) from infringement, misappropriation, theft, misuse, or unauthorized access. These obligations survive termination of this Agreement. 6.2 You acknowledge that you have no right to have access to the source code of the Software other than as expressly provided in this Agreement. 6.3 Subject to Clause 6.1, as between us, you retain ownership of the intellectual property rights in the characters, animations, scenes or other content you create or import when using the Software. You are responsible and assume full liability for the direct and/or indirect consequences of any of the content you create. 6.4 You agree to notify us promptly in accordance with Clause 11 upon becoming aware of any claim by any third party that your use of the Software infringes that third party's intellectual property rights. We shall have the right, but not the obligation, to control the defence and any settlement negotiations related to the third party's claim. You agree to make no admission in relation to the claim without our prior written consent, and subject to our reimbursing your reasonable costs, to give us reasonable information and cooperation in relation to the claim. 6.5 If we receive or anticipate any claim that your use of the Software, as permitted by this Agreement, infringes upon any intellectual property rights of any third party, we shall use reasonable efforts to modify or replace the Software to render it non-infringing, or to obtain the requisite licence, but if we consider those remedies not to be commercially reasonable, we may ask you to stop using the Software whereupon we will refund you any fees you have paid to us in advance pro rata to the unused subscription period covered by the fees to a maximum of 12 months. The foregoing is your sole remedy in relation to third party intellectual property rights infringement claims. 7 Artificial intelligence usage 7.1 The Software includes integrated artificial intelligence (AI) functionality designed to assist users in the creation of character animations. 7.2 The AI functionality performs the following specific, assistive functions: (a) Assisting with the positioning of character poses by adjusting selected character points to generate natural body positions based on user-defined input; (b) Generating interpolated animations between user-defined keyframes to assist in the animation workflow. The AI does not autonomously create animations or make final decisions; it provides suggested intermediate poses or motion data, which remain under the user’s control. 7.3 The AI functionality integrated into the Software is designed for creative assistance purposes and operates strictly under the direction and supervision of the user. It does not autonomously generate outputs, make decisions, or engage in any form of automated processing that could materially affect the rights of natural persons. All AI-supported features are initiated by the user, based on user-provided input, and remain fully subject to user review. 7.4 While reasonable measures are in place to ensure quality and reliability, the AI output may occasionally be inaccurate or require user correction. We do not warrant that AI suggestions will be error-free or suitable for all intended purposes. 8 Warranty 8.1 You may tell us about defects or faults in the Software using the channels described on our Website. 8.2 In the case of Licence Types where fees are payable, we warrant that, for 90 days after we permit your download of the Software (Warranty Period): (a) the Software will, when properly used on a computer with an operating system and otherwise conforming to the specification for which it was designed, as described on our Website, perform substantially in accordance with the functions described on our Website; and (b) the Software will be suitable for its use of creating character animation. If, within the Warranty Period, you notify us in writing of any defect or fault in the Software as a result of which it fails to perform substantially in accordance with the description on our Website, we will, as a sole remedy and provided you supply reasonable details of the defect or fault and we can reproduce it, use reasonable endeavours to make an error correction patch or update available to you and, if we have not been able to provide an error patch or update, you may end this Agreement and your licence by giving use notice in accordance with Clause 11, and we will refund any licence fees you have pro rata to the unexpired subscription period covered by those fees to a maximum of 12 months. You must then immediately erase the Software from your computer. After the expiry of the Warranty Period, your rights in respect of non-conformity with the statements in Clauses 8.2(a) and (b) will be the provision of error patches and maintenance as described in Clause 2 and 4. 8.3 The above warranty does not apply if the defect or fault in the Software results from: (a) your having altered or modified the Software; (b) your having used the Software in breach of the terms of this Agreement. 8.4 You acknowledge that you had the opportunity to register to use and download the Software under a free of charge Licence Type before electing for a paid Licence Type and to examine the Software for defects in quality. Accordingly, you accept that the Software may contain defects which were or should have been apparent on your examination and that by registering to use the paid Licence Type you agree to accept defects apparent from the Free or Cascadeur Pro Licence Type (as applicable). 8.5 In the case of Licence Types where fees are payable, we agree to use reasonable endeavours to make our Website accessible and available on a 24/7 basis so that you can access the Software. We will provide maintenance and support services 9am to 5pm Cyprus time or such time as displayed on our Website. Our Website will not be accessible or available during routine or emergency maintenance or if our telecommunications' or hosting suppliers' systems or services do not enable this. 8.6 In the case of Licence Types where no fees are payable, you agree that you will use the Software at your own risk, and we give no warranty that the Software will be free from defects or faults. 8.7 YOU ACKNOWLEDGE THAT THE SOFTWARE HAS NOT BEEN DEVELOPED TO MEET YOUR INDIVIDUAL REQUIREMENTS, AND THAT IT IS THEREFORE YOUR RESPONSIBILITY TO ENSURE THAT THE FACILITIES AND FUNCTIONS OF THE SOFTWARE MEET YOUR REQUIREMENTS. 8.8 Although we give the warranty in Clause 8.2, YOU ACKNOWLEDGE THAT THE SOFTWARE IS PROVIDED "AS IS", IS NOT 100% ERROR FREE, AND WILL NOT OPERATE UNINTERRUPTEDLY, AND THAT NOT ALL PROGRAMMING ERRORS IN THE SOFTWARE CAN BE FOUND IN ORDER TO BE CORRECTED. 8.9 We warrant that we will perform the maintenance and support services under this Agreement with reasonable skill and care. 8.10 We exclude all express or implied conditions, warranties, terms, representations and statements, including but not limited to whether for fitness for purpose, satisfactory quality, merchantability or otherwise, whether implied by statute, common law, course of dealing, usage of the trade or otherwise, save where expressly set out in this Agreement. 8.11 If you are dealing with us as a consumer, the warranties in this Clause 8 are in addition to your legal rights under applicable law in relation to Software that is faulty. This includes, if your Licence Type is for fees, that the Software is of satisfactory quality and fit for the purpose of character animation. 8.12 This Software may contain “Open Source” materials and you must comply with the applicable open source licence terms. The Open Source software and the applicable licence are listed within the Software. We make no warranties with respect to Open Source materials contained herein. In the event of a conflict between the terms of this Agreement and the applicable open source license terms, such open source license terms shall control. 9 LIMITATIONS ON OUR RESPONSIBILITY FOR LOSS OR DAMAGE SUFFERED BY YOU 9.1 WE DO NOT EXCLUDE OR LIMIT IN ANY WAY OUR LIABILITY TO YOU WHERE IT WOULD BE UNLAWFUL TO DO SO. THE LAWS OF SOME JURISDICTIONS, INCLUDING THE PROVINCE OF QUEBEC IN CANADA, MAY NOT ALLOW THE EXCLUSION OR LIMITATION OF CERTAIN DAMAGES, LOSSES, OR LIABILITY SO SOME OF THE EXCLUSIONS AND LIMITATIONS BELOW MAY NOT APPLY. This includes liability for death or personal injury caused by our negligence or the negligence of our employees, agents or subcontractors when acting in the course of their duties to us under this Agreement or for fraud or fraudulent misrepresentation. IN SUCH CASE, EXCLUSIONS AND LIMITATIONS WILL APPLY TO THE GREATEST EXTENT CONSISTENT WITH APPLICABLE LAW. FOR GREATER CLARITY, NOTHING IN CLAUSES 9.2 OR 9.3 LIMITS OR EXCLUDES THE FOREGOING LIABILITIES. 9.2 WHERE NO FEES are payable under your Licence Type: (a) EXCEPT FOR DAMAGE TO YOUR PROPERTY, AND FOR ANY DAMAGES MENTIONED IN CLAUSE 9.1, WE WILL HAVE NO LIABILITY TO YOU WHATSOEVER. WITHOUT PREJUDICE TO THIS GENERAL EXCLUSION, WE SPECIFICALLY EXCLUDE LIABILITY FOR (I) ANY LOSS OF PROFIT, LOSS OF BUSINESS, BUSINESS INTERRUPTION, LOSS OF BUSINESS OPPORTUNITY AND LOSS OF SAVINGS, AND (II) ANY SPECIAL, INCIDENTAL, PUNITIVE, OR CONSEQUENTIAL DAMAGES OR LOSS OR DAMAGE OR LOSS YOU SUFFER AS AN INDIRECT RESULT OF OUR FAILURE TO COMPLY WITH THIS AGREEMENT OR OTHERWISE IN CONNECTION WITH THIS AGREEMENT. (b) LIMITED LIABILITY FOR DAMAGE TO YOUR PROPERTY. IF THE SOFTWARE DAMAGES A DEVICE OR DIGITAL CONTENT BELONGING TO YOU AS A RESULT OF OUR FAILURE TO USE REASONABLE SKILL AND CARE, WE WILL EITHER REPAIR THE DAMAGE OR PAY YOU COMPENSATION. HOWEVER, WE WILL NOT BE LIABLE FOR DAMAGE THAT YOU COULD HAVE AVOIDED BY FOLLOWING OUR ADVICE TO APPLY AN UPDATE OFFERED TO YOU FREE OF CHARGE OR FOR DAMAGE THAT WAS CAUSED BY YOU FAILING TO CORRECTLY FOLLOW INSTALLATION INSTRUCTIONS OR TO HAVE IN PLACE THE MINIMUM SYSTEM REQUIREMENTS ADVISED BY US. (c) EXCEPT FOR OUR LIABILITY UNDER CLAUSE 9.1, OUR MAXIMUM LIABILITY TO YOU UNDER OR IN CONNECTION WITH THIS AGREEMENT IN ANY CALENDAR YEAR IS €100 (ONE HUNDRED EUROS). 9.3 WHERE FEES ARE PAYABLE UNDER YOUR LICENCE TYPE: (a) WE WILL NOT HAVE ANY LIABILITY TO YOU FOR ANY LOSS OR DAMAGE YOU SUFFER AS AN INDIRECT RESULT OF OUR FAILURE TO COMPLY WITH THIS AGREEMENT OR OTHERWISE IN CONNECTION WITH THIS AGREEMENT. LOSS OR DAMAGE IS INDIRECT, UNLESS IT IS REASONABLY OBVIOUS IT WOULD HAPPEN. (b) EXCEPT FOR OUR LIABILITY UNDER CLAUSE 9.1, WE WILL HAVE NO LIABILITY TO YOU FOR ANY LOSS OF PROFIT, LOSS OF BUSINESS, BUSINESS INTERRUPTION, LOSS OF BUSINESS OPPORTUNITY, LOSS OF REPUTATION OR LOSS OF SAVINGS, IN EACH CASE, WHETHER DIRECT OR INDIRECT. (c) LIMITED LIABILITY FOR DAMAGE TO YOUR PROPERTY. IF THE SOFTWARE DAMAGES A DEVICE OR DIGITAL CONTENT BELONGING TO YOU AS A RESULT OF OUR BREACH OF THIS AGREEMENT, WE WILL EITHER REPAIR THE DAMAGE OR PAY YOU COMPENSATION. HOWEVER, WE WILL NOT BE LIABLE FOR DAMAGE THAT YOU COULD HAVE AVOIDED BY FOLLOWING OUR ADVICE TO APPLY AN UPDATE OFFERED TO YOU FREE OF CHARGE OR FOR DAMAGE THAT WAS CAUSED BY YOU FAILING TO CORRECTLY FOLLOW INSTALLATION INSTRUCTIONS OR TO HAVE IN PLACE THE MINIMUM SYSTEM REQUIREMENTS ADVISED BY US. (d) EXCEPT FOR OUR LIABILITY UNDER CLAUSE 9.1, OUR MAXIMUM LIABILITY TO YOU UNDER OR IN CONNECTION WITH THIS AGREEMENT IN ANY CALENDAR YEAR IS THE GREATER OF (I) THE AMOUNT OF THE FEES PAID AND/OR PAYABLE BY YOU (DISREGARDING THE CLAIM) IN THAT CALENDAR YEAR, AND (II) €1 000 (ONE THOUSAND EUROS). THE EXISTENCE OF MORE THAN ONE CLAIM SHALL NOT ENLARGE THIS CUMULATIVE LIMIT. 9.4 YOU ACKNOWLEDGE AND AGREE THAT THE WARRANTY DISCLAIMERS AND LIMITATIONS OF LIABILITY SET FORTH ABOVE ARE ESSENTIAL ELEMENTS OF THE BASIS OF THE BARGAIN BETWEEN LICENSOR AND YOU, AND WILL SURVIVE AND APPLY EVEN IF YOUR REMEDIES ARE FOUND OR ALLEGED TO HAVE FAILED OF THEIR ESSENTIAL PURPOSE. 9.5 Force majeure: We will not be liable or responsible for any failure to perform, or delay in performance of, any of our obligations under this Agreement that is caused by events, acts, non-happening or accident outside our reasonable control including (without limitation) strikes, lock-outs or other industrial action (except of our own workforce or general across workforces); civil commotion, riot, invasion, terrorist attack or threat of terrorist attack, war (whether declared or not) or threat or preparation for war; fire, explosion, storm, flood, earthquake, subsidence, epidemic, pandemic or other natural disaster; impossibility of the use of or unavailability of public or private telecommunications networks; and the acts, decrees, legislation, regulations or restrictions of any government. Our obligations to perform this Agreement are deemed to be suspended for the period that the force majeure continues, and we will have an extension of time for performance for the duration of that period. We will use our reasonable endeavours to bring the force majeure to a close or to find a solution by which our obligations under this Agreement may be performed despite it. If a force majeure event stopping us from providing the Software continues for more than a week, and you are a consumer, we will refund you the licence fees you have paid pro rata to the subscription period when the Software was unavailable to the maximum of 12 months. 10 Term, Cancellation and Termination 10.1 This Agreement shall start on the date when you first register to use the Software and will continue until and unless cancelled or terminated as provided in this Agreement. 10.2 IF YOU ARE A CONSUMER as defined in the preamble to this Agreement (but not otherwise), you may cancel this Agreement without having any reason from the date we register you and allow you to download the Software until the earlier of: (a) the time when you actually download the Software; and (b) the 14th day after we register you and allow you to download the Software. In order to end this Agreement, please let us know using one of the methods described in Clause 11. If you cancel this Agreement under this Clause 10.2, we will refund you any fees that you have paid us. Your licence will be cancelled immediately and you must not download the Software. 10.3 Where fees are payable under your Licence Type: (a) If you have an annual payment plan, then this Agreement will automatically renew for another year on the expiry of the initial year (and on the expiry of any renewal years), if you have paid the applicable licence fees for the annual renewal as may be changed in accordance with Clause 5.2. (b) If you have a monthly payment plan, then this Agreement will renew from month to month if you have paid the applicable licence fees for the month's renewal as may be changed in accordance with Clause 5.2. (c) The Licensor may terminate this Agreement at any time on 30 days' notice to the Licensee if it decides to cease providing or maintaining the Software. In this case, we will refund you the fees you have paid pro rata to the unexpired subscription period to which such fees apply. (d) The termination notices must be given using one of the methods described in Clause 11. (e) If this Agreement is terminated under this Clause 10.3, your licence to use the version of the Software already downloaded by you will continue only as described in Clause 2.2. You may receive error-patches and updates, only as permitted in Clause 2.2 , and we will cease to be liable to you. 10.4 Where fees are not payable under your Licence Type, either party may terminate this Agreement by giving the other party at least one day's notice, in accordance with Clause 11. If this Agreement is terminated under this Clause 10.4, your licence to use the version of the Software already downloaded by you will continue as described in Clause 2.2, and, to the extent we had liability to you, this will cease. 10.5 Licensor’s rights to terminate for breach. We may terminate this Agreement immediately if you: (a) commit a material or persistent breach of this Agreement which (if remediable) you fail to remedy within 14 days after the service of written notice requiring you to do so; (b) commit a material or persistent breach of this Agreement which is not remediable; (c) fail to pay the fees under this Agreement when due. We will give you written notice of the termination to you in accordance with Clause 11, unless we reasonably consider it urgent to end your use of our Software without notice in order to protect our intellectual property. We may also claim compensation from you where you have failed to pay or have otherwise committed a breach of this Agreement. If we terminate this Agreement under this Clause 10. 5, your licence to use the Software and receive any services from us will end immediately. You must immediately delete the Software from all your computer(s) and confirm that you have done so if we ask. 10.6 Licensee’s rights to terminate for breach. You may terminate this Agreement immediately by written notice to us in accordance with Clause 11: (a) if we commit a material or persistent breach of this Agreement which (if remediable) we fail to remedy within 14 days after the service of written notice requiring us to do so; (b) if we commit a material or persistent breach of this Agreement which is not remediable; (c) as described in Clause 8.2. If you terminate this Agreement under this Clause 10.6, your licence to use the Software and receive any services from us will end immediately. You must immediately delete the Software from all your computer(s) and confirm that you have done so if we ask. We will refund your fees paid in advance pro rata to the unexpired subscription period covered by the fees. We will also pay the refund mentioned in Clause 8.2, if that applies. 11 Communications between us 11.1 If you wish to contact us in writing, or if any provision in this Agreement requires you to give us notice in writing, you can send this to us by email or by pre-paid post to the address at the beginning of this document and/or info@cascadeur.com. We will confirm receipt of this by contacting you in writing, normally by email. 11.2 If we have to contact you or give you notice in writing, we will do so by email or by pre-paid post to the address you provide or confirm to us or through a notice within the Software. 12 How we may use your personal information 12.1 Under data protection legislation, we are required to provide you with certain information about who we are, how we process your personal data and for what purposes and your rights in relation to your personal data and how to exercise them. This information is provided in our privacy notice on our Website and it is important that you read that information. Our collection and use of your personal data in connection with the Software and services is governed by this privacy notice. As part of providing you the Software, we may need to provide you with certain communications, such as service announcements and administrative messages. These communications are considered part of our services, which you may not be able to opt-out from receiving. 13 Confidentiality 13.1 The Licensee shall, during the term of this Agreement and thereafter, keep confidential all, and shall not use for its own purposes (other than implementation of the Licence) nor without the prior written consent of the Licensor disclose to any third party (except its professional advisors or as may be required by any law or any legal or regulatory authority) any, information of a confidential nature (including technical information, algorithms which are not explained on our Website, trade secrets and information of commercial value) which may become known to it from the Licensor and which relates to the Licensor or any of its affiliates, unless that information is public knowledge or already known to the Licensee at the time of disclosure, or subsequently becomes public knowledge other than by breach of this Agreement, or subsequently comes lawfully into the possession of the Licensee from a third party. Each party shall use its reasonable endeavours to prevent the unauthorised disclosure of any such information. 14 Other important terms 14.1 We may transfer our rights and obligations under this Agreement to another person or organisation. We will tell you in accordance with Clause 11 if this happens and we will ensure that the transfer will not affect your rights under this Agreement. 14.2 You may not transfer your rights or your obligations under this Agreement (including the Licence) to any other person unless we first agree in writing at our discretion, where such consent shall not be unreasonably withheld. We reserve the ability to require any person to which you transfer a Licence to pay Fees. 14.3 This Agreement does not give rise to any rights under the Contracts (Rights of Third Parties) Act 1999 to enforce any term of this Agreement. 14.4 Each of the provisions of this Agreement operates separately. If any court or relevant authority decides that any of them are unlawful, the remaining provisions will remain in full force and effect. 14.5 If we do not insist immediately that you do anything you are required to do under this Agreement, or if we delay in taking steps against you in respect of your breach of this Agreement, that will not mean that you do not have to do those things and it will not prevent us taking steps against you at a later date. In addition, no waiver granted in any instance shall constitute a waiver in any other instance. 14.6 This Agreement and any document expressly referred to in it represents the entire agreement between us in relation to the licensing of the Software and supersedes any prior agreement, understanding or arrangement between us, whether oral or in writing. 14.7 We each acknowledge that, in entering into this Agreement, neither of us has relied on any representation, undertaking or promise given by the other prior to entering into this Agreement except as expressly stated in this Agreement. Neither of us shall have any remedy in respect of any untrue statement made by the other, whether orally or in writing, prior to the date we entered into this Agreement (unless such untrue statement was made fraudulently) and the other party's only remedy shall be for breach of contract as provided in this Agreement. The foregoing does not affect your rights as a consumer. 14.8 The provisions of this Agreement may be changed only: (a) by written agreement between the parties; (b) by the Licensor posting the updated version of this Agreement on its Website. Such changes shall take effect immediately upon publication. If any changes to the Agreement are materially adverse to the Licensee, the Licensor will use reasonable efforts to provide advance notice by email. If the Licensee does not agree to the change, it may terminate this Agreement in accordance with Clause 11 and obtain a refund of fees paid in advance pro rata to any unused subscription period covered by those fees. You may then continue to use the version of the Software you have then downloaded, in accordance with Clause 2.2, but will cease to be entitled to any updates, error corrections or patches and to maintenance and support and our liability to you will cease. 14.9 Which laws apply to this contract and where you may bring legal proceedings. In case of a dispute arising in connection with the interpretation or implementation of this Agreement, or any breach, termination or invalidity of this agreement by, between and amongst any or all of the parties, attempt to first resolve such dispute in an amicable manner and through discussions. In the event that the dispute that arose may or cannot be resolved in an amicable manner within fifteen (15) days after the date of attempt to resolve the dispute, then any or all Parties to the dispute may refer the dispute to the courts of Cyprus. If you live outside the Republic of Cyprus, you must bring proceedings in the Cyprus courts unless the law of the country where you live requires that you have the right to bring proceedings in the country where you live. 14.10 This Agreement and any dispute or claim arising out of or in connection with it or its subject matter or formation (including non-contractual disputes or claims) shall be governed by and construed in accordance with the law of Cyprus. The application of the United Nations Convention on Contracts for the International Sale of Goods is expressly excluded and does not apply to this Agreement. Cascadeur Privacy Policy Accept Don't accept --- Plans and pricing FEB 17 - FEB 25 LUNAR NEW YEAR SALE Up to 30% off. Only for the first period. Individuals and teams Teachers and schools Discount rules Monthly Annual Save 32% Perpetual license with annual plan Free Free 1 Best for giving it a try $ 0 Free forever $ 0 Free forever Get started Free Includes: Complete animation toolset Rigging tools Physics-based tools Inbetweening tool Animation unbaking (for mocap and assets editing) Export to .casc format only. .fbx and .dae are not available Only non-commercial use Indie Indie 1 Best for hobbyist and small teams $ 19 per month $ 8 per month billed annuallyTurns into perpetual license after 1 year Get Indie Everything on Free, plus: Export to .fbx and .dae Priority support The revenue must be less than $100k per year MOST VALUE Pro Pro 1 Best for professionals and small teams. $ 49 per month $ 33 per month billed annuallyTurns into perpetual license after 1 year Get Pro Start free Pro trial Everything on Indie, plus: Commercial use with no limits Dedicated chat support (Priority queue for Customer Service) Animation retargeting Interaction with environment Scene linking tool Autoposing for quadrupeds Teams Teams 2-6 For special conditions contact sales $ 49 per user per month $ 33 per user per month billed annually Get Teams Start free Teams trial Everything on Pro, plus: Dedicated chat in Discord 30 minutes call for the onboarding Not sure which plan is right for you? Compare Plans What you will get: Free 0$ free forever Get started Indie 8$ per month billed annually Get Indie Pro 33$ per month billed annually Get Pro Teams 33$ per user per month billed annually Get Teams Conditions Commercial use Free Non-commercial Yearly Indie <$100k/yr Yearly Pro Unlimited Yearly Teams Unlimited Features Animation export Free CASC only Yearly Indie CASC, FBX, DAE, USD, GLTF Monthly Pro CASC, FBX, DAE, USD, GLTF Yearly Teams CASC, FBX, DAE, USD, GLTF Paid IOS Mobile Features All paid features inside the IOS app Free Yearly Indie Yearly Pro Yearly Teams Physics-based tools A set of tools for using physics simulations to improve character animation. Free Yearly Indie Monthly Pro Yearly Teams Animation unbaking (for mocap and assets editing) It automatically selects the keyframes and interpolation intervals making the animation ready for editing Free Yearly Indie Yearly Pro Yearly Teams Inbetweening tool Free Yearly Indie Monthly PRO Yearly Teams Dedicated chat support Free Yearly Indie Monthly Pro Yearly Teams Animation retargeting An option to transfer animation between characters with differently structured rigs. Free Yearly Indie Yearly Pro Yearly Teams Interaction with environment in AutoPhysics A feature that allows characters to interact with other objects in AutoPhysics (e.g. interaction with vertical walls). Free Yearly Indie Yearly Pro Yearly Teams Scene linking tool An option to combine several scenes into one, making them easier to work with. Free Yearly Indie Yearly PRO Yearly Teams Dedicated chat in Discord for the team Free Yearly Indie Yearly Pro Yearly Teams 30 minutes call for the onboarding Free Yearly Indie Yearly Pro Yearly Teams Autoposing AI-assisted tool for setting up character poses based on user input. Free Monthly Indie Yearly Pro Yearly Teams AutoPosing for fingers AI-assisted tools for setting up hand gestures based on user input. Free Yearly Indie Yearly PRO Yearly Teams Autoposing for quadrupeds AI-assisted tool for setting up character poses based on user input. Free Yearly Indie Yearly PRO Yearly Teams Rigging tools A set of instruments to create and adjust character rigs. Free Yearly Indie Monthly Pro Yearly Teams Layout customization An option to rearrange the interface panels for better user experience. Free Yearly Indie Yearly Pro Yearly Teams We offer a special Academic License Empowering the Next Generation of Animators At Cascadeur, we believe in supporting education and empowering aspiring animators. Our academic initiative provides universities and schools with the opportunity to integrate Cascadeur into their curriculum under flexible conditions tailored to their budget. To ensure easy implementation, Cascadeur Academic licenses are available for classroom installations as well as for use on your students’ personal devices. Please note: The Academic License is available exclusively to teachers, professors, and institutions – not to individual students. Apply Now The following schools and universities have already received a Cascadeur Academic License and are part of our growing educational community Country Argentina Australia Austria Brazil Bulgaria Canada China Colombia Ecuador France Germany Greece Honduras India Ireland Israel Japan Korea, Republic of Mexico Netherlands Norway Pakistan Singapore Slovakia Spain Turkey United Kingdom of Great Britain and Northern Ireland United States of America Hong Kong Taiwan Country Search India, Bangalore Acharya School Of Design Israel, Jerusalem Aish HaTorah School United Kingdom of Great Britain and Northern Ireland, Leicester ALP Schools Leicester Argentina, Bahía Blanca Bahia Hub Educational Center United States of America, Berkeley Berkeley City College United States of America, Chico California State University, Chico United States of America, Online CG Pro India, Punjab Chandigarh University Taiwan, Taichung Chaoyang University of Technology United States of America, Worcester Clark University United States of America, Las Vegas College of Southern Nevada United States of America, Philadelphia Drexel University - Westphal College of Media Arts & Design Australia, Benalla EdSpace Education and Training Centre Spain, Córdoba Escuela de Arte y Superior de Diseño Mateo Inurria de Córdoba Brazil, Fortaleza Federal University of Ceará Netherlands, Eindhoven Fontys Academy of the Arts Netherlands, Utrecht Grafisch Lyceum Utrecht United States of America, Hampshire Hamphhire College Germany, Darmstadt Hochschule Darmstadt Hong Kong, Hong Kong Hong Kong Baptist University United Kingdom of Great Britain and Northern Ireland, Alton HSDC University France, Lyon ICAN Lyon United States of America, Bloomington Indiana University, Bloomington Spain, Zaragoza Instituto Goya Mexico, Chihuahua Instituto Superior de Arquitectura y Diseño United States of America, Palmdale Knight High School Korea, Republic of, Busan Kyungsung University United States of America, Cambridge Lesley University United States of America, Madison Madison Area Technical College United States of America, Baltimore Morgan State University Singapore, Singapore Nanyang Tachnology University Norway, Kristiansand Noroff School of Technology and Digital Media France, Paris Parsons Paris / Paris College of Art United Kingdom of Great Britain and Northern Ireland, Warrington Priestley College Warrington United Kingdom of Great Britain and Northern Ireland, London Ravensbourne University London United States of America, Salt Lake City Salt Lake City School District Austria, Salzburg Salzburg University of Applied Sciences United States of America, San Diego San Diego State University United States of America, Santa Fe Santa Fe College United States of America, New York School of Visual Arts Turkey, Bursa Semiha Mustafa Özer İmam Hatip Ortaokulu Taiwan, Taipen Shih Hsin Universtiy Japan, Kumamoto Sojo University Australia, Bunbury South Regional Tafe United Kingdom of Great Britain and Northern Ireland, London Staffordshire University. United Kingdom of Great Britain and Northern Ireland, Limerick Technological University of the Shannon Mexico, Tula de Allende Technological University of Tula-Tepeji United States of America, Lubbock Texas Tech University Hong Kong, Hong Kong The Education University of Hong Kong Netherlands, Den Haag The Hague University of Applied Sciences Japan, Tokyo Tokyo Metropolitan University Canada, Toronto Toronto District School Board Spain, San Cristóbal de La Laguna Universidad de La Laguna United States of America, Puerto Rico Universidad del Sagrado Corazón United States of America, Tucson University of Arizona United States of America, Baltimore University of Baltimore United Kingdom of Great Britain and Northern Ireland, Bradford University of Bradford United States of America, Orlando University of Central Florida Ireland, Galway University of Galway Bulgaria, Sofia University of Library Studies and Information Technologies United Kingdom of Great Britain and Northern Ireland, Lincoln University of Lincoln United States of America, Ann Arbor University of Michigan United States of America, Twin Cities University of Minnesota United States of America, Staten Island Wagner College United States of America, Notre Dame University of Notre Dame United Kingdom of Great Britain and Northern Ireland, London University of the Arts London United Kingdom of Great Britain and Northern Ireland, Surrey University of Surrey Canada, Toronto University of Toronto Germany, Dortmund WAM - Die Medienakademie United States of America, St. Louis Webster University India, Mumbai Whistling Woods International United States of America, Collegedale Southern Adventist University Spain, Tarragona Escola d'Art i Disseny de Tarragona Colombia, Dagua Institución Educativa del Dagua Spain, Madrid Mercedarias Formación Profesional United States of America, Scottsdale Rancho Solano Prepatory School Pakistan, Islamabad Riphah International University United Kingdom of Great Britain and Northern Ireland, London SAE Creative Media Education Japan, Hamamatsu City Shiritsu Hamamatsu Keiyo High school Slovakia, Bratislava Skyro AI & IT High School United Kingdom of Great Britain and Northern Ireland, Portsmouth University of Portsmouth United Kingdom of Great Britain and Northern Ireland, Plymouth City College Plymouth Austria, Hagenberg University of Applied Sciences Upper Austria Japan, Tokyo Tokyo Polytechnic University Germany, Krefeld Hochschule Niederrhein Japan, Tokyo Tokyo Communication Arts College Netherlands, Antwerp Royal Academix of Fine Arts Antwerp United States of America, USA UCLA Architecture and Urban Design China, Shantou City Cheung Kong School of Journalism and Communication Netherlands, Amsterdam Amsterdam University of Applied Sciences France, Ajaccio University of Corsica Austria, Linz Interdisciplinary Transformation University Austria Korea, Republic of, Busan Korean Academy of Film Arts United States of America, Madison KTECH United States of America, Pittsburgh Carnegie Mellon University France, Paris Isart Diigital Ecuador, Calle Vieja Universidad Politécnica Salesiana Turkey, Ankara Ankara Yildirim Beyazit University United States of America, Provo Brigham Young University United Kingdom of Great Britain and Northern Ireland, London Goldsmiths University of London France, Le Soler L'idem - Creative Arts School United States of America, Los Angeles Los Angeles City College France, Paris New3dge - Game Art & Vfx United States of America, Raleigh North Carolina State University Canada, Edmonton Pixel Blue College United States of America, New York Pratt Institute India, Chennai Sairam Institute of Technology Honduras, Tegucigalpa Universidad Tecnológica Centroamericana United Kingdom of Great Britain and Northern Ireland, Bristol University of Bristol Greece, Nafplio University of the Peloponnese Turkey, Izmir Yasar University Norway, Kristiansand Agder University Germany, Berlin Catalyst Berlin Apply Now for Multi-Seats License Firstname* Last name* Country* Country* Afghanistan Albania Algeria Andorra Angola Antigua and Barbuda Argentina Armenia Australia Austria Azerbaijan Bahamas Bahrain Bangladesh Barbados Belarus Belgium Belize Benin Bhutan Bolivia (Plurinational State of) Bosnia and Herzegovina Botswana Brazil Brunei Darussalam Bulgaria Burkina Faso Burundi Cabo Verde Cambodia Cameroon Canada Central African Republic Chad Chile China Colombia Comoros Congo Congo, Democratic Republic of the Costa Rica Côte d'Ivoire Croatia Cuba Cyprus Czechia Denmark Djibouti Dominica Dominican Republic Ecuador Egypt El Salvador Equatorial Guinea Eritrea Estonia Eswatini Ethiopia Fiji Finland France Gabon Gambia Georgia Germany Ghana Greece Grenada Guatemala Guinea Guinea-Bissau Guyana Haiti Honduras Hungary Iceland India Indonesia Iran (Islamic Republic of) Iraq Ireland Israel Italy Jamaica Japan Jordan Kazakhstan Kenya Kiribati Korea (Democratic People's Republic of) Korea, Republic of Kuwait Kyrgyzstan Lao People's Democratic Republic Latvia Lebanon Lesotho Liberia Libya Liechtenstein Lithuania Luxembourg Madagascar Malawi Malaysia Maldives Mali Malta Marshall Islands Mauritania Mauritius Mexico Micronesia (Federated States of) Moldova, Republic of Monaco Mongolia Montenegro Morocco Mozambique Myanmar Namibia Nauru Nepal Netherlands New Zealand Nicaragua Niger Nigeria North Macedonia Norway Oman Pakistan Palau Panama Papua New Guinea Paraguay Peru Philippines Poland Portugal Qatar Romania Russian Federation Rwanda Saint Kitts and Nevis Saint Lucia Saint Vincent and the Grenadines Samoa San Marino Sao Tome and Principe Saudi Arabia Senegal Serbia Seychelles Sierra Leone Singapore Slovakia Slovenia Solomon Islands Somalia South Africa South Sudan Spain Sri Lanka Sudan Suriname Sweden Switzerland Syrian Arab Republic Tajikistan Tanzania, United Republic of Thailand Timor-Leste Togo Tonga Trinidad and Tobago Tunisia Turkey Turkmenistan Tuvalu Uganda Ukraine United Arab Emirates United Kingdom of Great Britain and Northern Ireland United States of America Uruguay Uzbekistan Vanuatu Venezuela (Bolivarian Republic of) Viet Nam Yemen Zambia Zimbabwe Hong Kong Macau Taiwan pr Bermuda Cayman Islands Faroe Islands French Guiana French Polynesia Greenland Guadeloupe Guam Holy See Kosovo Montserrat New Caledonia Niue Palestine Turks and Caicos Islands Virgin Islands (British) Reunion Country* Position* Education facility email* Url link to your course page School/University School/University* Other Another School/University name Faculty* How many seats? How many seats? 30 60 100+ How many seats? Is there anything you want to tell us * Required fields Submit Your application has been sent and we will write to you shortly to review it F.A.Q. What subscription plans are available? We offer various subscription plans to meet everyone's needs, including Free, Indie, Pro, Teams (for more than 2 seats), and Educational (exclusive for teachers, professors, and institutions). How much does each plan cost? Free: $0 Indie: Yearly - $96, Monthly - $19 Pro: Yearly - $396, Monthly - $49 Teams: Yearly - $396, Monthly - $49 Educational: $49 (exclusive for teachers, professors, and institutions) I only see subscription options. Does Cascadeur offer a perpetual license, too? Every Yearly Pro and Yearly Indie license is automatically converted into a perpetual license after the minimum term of one year. This means that even if you cancel your subscription after the first year, you can continue to use the last version released during your subscription period - to the full extent and without time restrictions. Still, it's worth keeping your subscription. An active subscription to Pro and Indie plans is a prerequisite for receiving further version updates and personal customer support from our staff. What plan is more suitable for me? Free - for those who get to know Cascadeur. No time limits apply! Indie - for indie developers and enthusiasts. Get it if you just need the ability to export your animations to other software. Pro - for those who want to use all of the features Cascadeur has to offer. Teams - for studios and companies that need many licenses. Includes access to seat management through the admin Cascadeur account. Educational - for schools, colleges and universities. What are the differences between Pro and Teams plans? Pro and Teams plans offer the same full functionality in the Cascadeur software. The difference lies in external features, such as: - Yearly Pro plan includes a Perpetual license. Yearly Teams doesn’t include one. - The Teams plan includes seat management tools. The Pro plan doesn’t include such tools. What are the differences between an annual subscription and a monthly subscription? We offer two subscription types with different terms and benefits: The subscription with monthly payment (Monthly) can be canceled on a monthly basis and is therefore very flexible. However, with the monthly subscription you do not benefit from the conversion into a perpetual license, as with the annual subscription. You pay the license fee monthly in advance. The annual subscription (Yearly) offers a better price line ratio and the exclusive advantage that your subscription converts into a Perpetual License of Cascadeur after the minimum term of 12 months. With the annual subscription, you pay the license fee 12 months in advance. Can I export animations in all formats with any subscription? Animation export options vary by subscription: - Free: Only proprietary CASC format. - Indie, Pro, Teams, and Educational: All available formats. Are there any restrictions on commercial use? - Free and Educational plans don’t allow any commercial use. - Indie plan has a restricted commercial use, where a licensee’s (you or the company you’re a part of) aggregate gross revenue or funding (from any source of financing) must be less than $100,000 per year. - Pro and Teams plans allow for full commercial use. Are there any onboarding services offered? Yes, a 30-minute onboarding call is provided for teams with more than 4 seats. Please write to sales@cascadeur.com to request a call. Is dedicated support available for all subscription plans? Dedicated chat in Discord and priority queue customer service are available for Teams subscriptions and higher. Pro subscribers also have access to the dedicated chat in our Discord channel with priority support. In which languages is Cascadeur available? Cascadeur software, its documentation, and legal documents, such as the EULA, are currently offered and maintained in English only. Machine translation in Korean, Japanese, and Chinese is available for documentation. What are the system requirements for Cascadeur? Cascadeur for Windows is supported on Windows 10 (version 1809 or later) and 11. Windows 7 and Windows 8/8.1 were supported up until and including version 2022.3. Cascadeur for Linux is supported on devices with Ubuntu 20.04 or later installed. Other distributives (Arch, Debian, Wayland, etc) are not supported. Cascadeur for Mac is supported on ARM Macs (with Apple M1, M2, and other processors), with macOS 13.3 or later installed. x86 Macs (with Intel processors) are not supported. Minimum Hardware Requirements: 64-bit Intel® or AMD® multi-core processor with SSE4.1 instruction set support for Windows/Linux Apple® ARM-based processor for macOS 2.4 Ghz or higher 4 Gb memory NVIDIA GTX 550 ti or better with OpenGL 3.3 support If you have an older PC and are not sure whether your CPU supports SSE4.1, please use a search engine. (Recommended search term: “Name of your CPU” combined with "SSE 4.1"). An up-to-date list of the minimum and recommended system requirements can be found on our system requirements page. How many computers can I install the software on with a single seat? You can install Cascadeur software and use the seat/license purchased on your Cascadeur account on up to 3 desktop devices. Please note that only you can use the license purchased on your Cascadeur account. What is Paddle? What does it offer me as a consumer and a Cascadeur user? Paddle is a Merchant of Record service that allows users worldwide to purchase digital products from businesses. Paddle can offer you: - Customer portal for tracking transactions and managing subscriptions - Invoice generator - Streamlined process for upgrading your Cascadeur licenses I previously used Xsolla to buy my Cascadeur licenses. Will I have to use Paddle now? Cascadeur users who have previously purchased their licenses through Xsolla will continue to use Xsolla’s Pay Station to renew their active license. Those who purchase a new license will be redirected to Paddle’s payment page. At the moment, there is no straightforward way to get transferred from Xsolla to Paddle, but we’re actively looking for solutions. I don’t want to use Paddle. Can I continue using Xsolla to buy/renew my Cascadeur license? As long as you continue renewing your existing subscription, you will be able to renew with Xsolla. Any new license purchases will be done through Paddle. I click the “Get license” button, and seemingly nothing happens. What’s wrong? Please check that the connection to paddle.com isn’t being blocked by anything on your computer, such as a NoScript add-on, Adblock, antivirus or your firewall settings. Can I buy a license with a discount? If you have a discount code, you can use it during checkout. Press the “Add discount” button, put the discount code into the appeared input field, then apply. When I attempt to purchase a Cascadeur license through Paddle, it adds additional taxes to my final price. Is that supposed to happen? Yes, depending on your country of residence, Paddle may increase your final price with the added taxes. If you’re an EU business, you can buy a license as a business by including your VAT and business information. I would like to upgrade my Cascadeur license. How can I do that? In your Cascadeur profile, in the “Subscriptions and Billings” section, there’s a dedicated “Update Subscription” button. In the appeared menu, you can upgrade your license’s subscription period and license type. If the "Update Subscription" button is missing for you, please write to support@cascadeur.com. What happens if I upgrade to license that’s cheaper than my current license (e.g., from Yearly Indie to Monthly Pro)? Your leftover balance from the latest purchase will go towards buying the new upgraded license. If there are any additional funds left after that, they’re “stored” by Paddle as credits to be used for the next license renewal. Can I “downgrade” my subscription period and license type (e.g., from Yearly Pro to Monthly Indie)? You can downgrade your subscription period, but not the license type. The license type can only be upgraded from Indie to Pro to Teams. How can I check the renewal date and renewal price? In your Cascadeur profile, check the “Subscriptions and Billings” section. The renewal date is also shown in Paddle’s customer portal. Can I cancel my active subscription? If you have an active subscription that you've been renewing from before September 1st, 2025: In your Cascadeur profile, check the “Subscriptions and Billings” section. Click the "Unsubscribe" button. If you have an active subscription that you've started after September 1st, 2025: In your Cascadeur profile, check the “Subscriptions and Billings” section. There, click the “Manage subscription” button or enter the customer portal on the same page. On the appeared page, click the “Cancel subscription” button at the top. If you're experiencing difficulty with cancelling your active subscription, please write to support@cascadeur.com. I’ve cancelled my subscription renewal, but then changed my mind. Can I activate it again? In your Cascadeur profile, check the “Subscriptions and Billings” section. There, click the “Manage subscription” button or enter the customer portal on the same page. I would like to refund my subscription. How can I do that? To request a refund, please write to support@cascadeur.com . In the email, please mention the email address used on your Cascadeur account. Please note that we process refund requests made not later than 14 days after the initial purchase date. How can I manage my existing Cascadeur licenses, upgrade, or purchase more? In your Cascadeur profile, enter the “Subscriptions and Billings” section and click the “Update subscription” button. In the appeared menu, you can: - Change the subscription term (Monthly to Yearly and vice versa) - Upgrade the license type (Indie -> Pro -> Teams) - Buy additional licenses (Teams only) I bought multiple Teams licenses. How can I distribute them to other people? In your Cascadeur profile, find the “Administration” section. There, you can assign the purchased Teams licenses to other Cascadeur accounts. I would like to get an invoice for the purchased licenses. How can I get one? In your Cascadeur profile, go to the “Subscriptions and Billings” section. Click the “Manage subscription” button or enter Paddle’s customer portal. On the webpage that appears, find the “Payments” section and select the transaction for which you want an invoice. Click the “View Invoice” button in the top right corner - you’ll be redirected to a separate webpage with the generated invoice. To save the generated invoice, either click the “Save” button in the top right corner (second from the right) or right-click on the invoice page and select “Save as…” How can I report a technical bug in Cascadeur? We appreciate your help in improving Cascadeur. Please report any bugs to our discord channel or write to support@cascadeur.com. Our team will investigate and work on a fix as promptly as possible. What are the paid features in Cascadeur Mobile? The paid features unlocked with the Pro (desktop or mobile) license include: - Animation, object and scene export in FBX, GLB and CASC formats (FBX file support not supported on Android) - Video reference - Removal of watermark on video export - Tween machine tool The rest of the features, including file import, are available for free What are the rules of discounts and promo codes? Promo Code Terms & Conditions Welcome to our special promotions page! Here are the details on how to use promo codes to get exclusive discounts on your Cascadeur subscription. How to Apply: Enter the promo code during the payment checkout by clicking the designated button (see image below for guidance). Note that the promo discount may already be applied if we’re running a promo campaign (Black Friday, New Year’s, etc) - you can check it in the payment summary. Discount Period: The promo codes and on-site discounts apply only to the first subscription period, whether monthly or yearly. For a yearly subscription, the initial discount will stack with the annual subscription discount, providing even more savings compared to the monthly option. Renewal Pricing: Your plan will renew at the standard subscription price after the first subscription period. If you select an annual subscription, the renewal will reflect the annual subscription discount compared to monthly pricing. Limited-Time Offer: Each promo code has an expiration date. Please check the specific expiration details for each promotion to ensure you don’t miss out. Thank you for being part of our community! We’re thrilled to help you bring your animations to life with Cascadeur. How to Get a Student or Teacher License? There are two ways to verify your educational status, depending on whether your university domain is already in our system: - If your university domain is recognized Sign in using your university email address. You’ll see a verification form. Upload a photo of your student or teacher ID card. Verification takes up to 5 business days. Once confirmed, we’ll send you a payment link. Complete the payment and receive your Cascadeur Pro for Students or Teachers license for one year (non-renewable). If you are still eligible, you can reapply in a year. - If your university domain is not recognized After signing in, you’ll see a message that your email domain isn’t recognized. Fill out the form to request adding your university domain to our system. The review and update process can take up to 5 business days. Once your domain has been added, you’ll receive an email confirmation. Return to the page and follow the same steps as in Process 1 above. Version 2019.5b Exclusive offer for yearly subscribers: Exclusive offer for yearly subscribers: As long as you opt for the annual payment, every Indie and Pro license of Cascadeur is automatically converted into a perpetual license after the minimum term of one year. This means even if you cancel your subscription after the first year, you can continue using the last version released during your subscription period — to the full extent and without time restrictions. Please note: The perpetual license does not apply to Cascadeur Mobile and Teams. Revenue/funding requirements Who is eligible to use the free version of Cascadeur? Your gross revenue or funding in the twelve months ending on the date when you download the Software must be less than US $100,000.00 (one hundred thousand United States dollars). If your gross revenue or funding has been received in a currency other than US $, they must be converted into US $ on the date of download using that day's Financial Times spot rates. By gross revenues and funding, we mean (in each case, without deduction for tax, costs or otherwise): in the case of a corporate entity other than a charity or non-profit or personal service company, all earnings and funding received by you from any and all sources; in the case of a charity or non-profit, your budget and received donations for and from any and all purposes and sources; in the case of an individual or personal service company, all earnings and funding received by your clients and customers and persons who engage you or that company from any and all sources; in the case of an individual using the Software for your own purposes and products or creations, all earnings and funding received by you in connection with your use of the Software (for example, selling a game made with the use of the Software, but not giving music lessons). Animation Export limit What are the restrictions of the free version? Animation export is limited to: 300 frames per scene 120 joints per scene Mention the use of Cascadeur in the credits What does it mean? We ask you to make reasonable efforts to mention that you have made your animations with Cascadeur, when showing, selling or licensing the works including those animations. Exclusive offer for yearly subscribers: Exclusive offer for yearly subscribers: As long as you opt for the annual payment, every Indie and Pro license of Cascadeur is automatically converted into a perpetual license after the minimum term of one year. This means even if you cancel your subscription after the first year, you can continue using the last version released during your subscription period — to the full extent and without time restrictions. Please note: The perpetual license does not apply to Cascadeur Mobile and Teams. Announcement Users registered before March 1, 2024, can upgrade Free version to the Indie FOR FREE for two years via Cascadeur 2024.1's Help Menu. For support: support@cascadeur.com. More details Continue Cancel Your account was deleted You can restore it within 30 days by contacting the admins via Discord or by email to support@cascadeur.com Ok --- LEARN CASCADEUR Tell us what you want to learn Tutorials Skill path All Skills Beginner Medium Advanced All Skills All Categories Mocap & Editing External Soft Interface Keyframe Animation Physics Rigging All Categories Relevance Newest Oldest Relevance Clear filters #tools #workflow #autophysics #posing #physics #editing #interface #mocap #autoposing #fulcrums #customrigging #rigging #scenepreparation #cleanup #import #pro #locomotion #fighting #assets #secondarymotion #cartoon #interaction #settings #collisions #viewport #export #scenes #timeline #2characters #props #ragdoll #python #simulation #mixamo #weapon #retarget #polishing #sword #constraints #moveai #ue #unbaking #cartooncharacter #unrealengine #fingers #hotkeys #compositing #loops #customization #daz #rokoko #feedback #nodeeditor #audio #rotation #hand #maya More... Less... 13:13 Tutorial Level Get Started in Cascadeur | Your First Animation Tutorial Interface, Keyframe Animation 25:54 Tutorial Level Physics Pipeline | Everything You Need to Know about AutoPhysics in Cascadeur Keyframe Animation, Physics 05:42 Tutorial Level All You Need to Know about Fulcrum Points Physics 14:29 Tutorial Level Rokoko Mocap | Cleanup and Editing in Cascadeur Mocap & Editing New 17:19 Tutorial Level Best Tools for Mocap Cleanup | Mocap Cleanup Course in Cascadeur Mocap & Editing New 20:31 Tutorial Level Fixing Limb Direction Controllers and Twists | Mocap Cleanup Course in Cascadeur Mocap & Editing 17:04 Tutorial Level How To Jump From Blender To Cascadeur External Soft 10:17 Tutorial Level Combining Inbetweening with Classiс Interpolation in Cascadeur 2025.3 Keyframe Animation, Mocap & Editing 18:38 Tutorial Level K-Pop Dance Move One Video Mocap Cleanup | Cascadeur Timelapse Mocap & Editing 12:25 Tutorial Level Working with Keys, Tracks and Interpolation | Mocap Cleanup Course in Cascadeur Interface, Mocap & Editing 07:32 Tutorial Level Splitting Longer Mocap Animations into Segments | Mocap Cleanup Course in Cascadeur Mocap & Editing 15:12 Tutorial Level Different Types of Rig Controllers and Posing | Mocap Cleanup Course in Cascadeur Interface, Mocap & Editing View more 01:35:29 Level 7 lessons 2025.1 Get started. First steps in Cascadeur 0/7 01:30:12 Level 7 lessons 2025 Mocap cleanup course 0/7 47:54 Level 9 lessons 2025 Interface Overview 0/9 38:35 New Level 3 lessons 2024 and later Introduction to scripting in Cascadeur 0/3 View more Your account was deleted You can restore it within 30 days by contacting the admins via Discord or by email to support@cascadeur.com Ok --- Indie Project Spotlight: Her Majesty How do you animate stillness? In Her Majesty, animator and VFX student Tony Petroff explores subtle body language, silence, and micro-movements to bring a grounded character to life. In this breakdown, he shares how Cascadeur helped shape realistic motion, why he animated for the character rather than the camera, and how exploration sometimes matters more than precision. Subscribe to Cascadeur blog Subscribe Thanks for joining! Indie Game Spotlight: Alaturka ALATURKA is a solo-developed, old-school open-world action game set in a fictionalized 1970s Istanbul. In this article, Unreal Authorized Instructor Burak Akşahin shares how the project evolved from an educational experiment into a living documentation of indie game development—and how switching to Cascadeur helped him overcome one of his biggest challenges: creating weighty, believable animations as a non-animator. Cascadeur 2025.3: New Inbetweening & Quadrupeds Cascadeur 2025.3 is now available, lifting your animation workflow to the next level by fully integrating Inbetweening interpolation and introducing Quadruped support for AutoPosing and Quick Rigging (Alpha). For the first time, we are also offering an early experimental build using Filament Renderer as a separate download - giving you a preview of Cascadeur’s future rendering capabilities! Indie Game Spotlight: Dynasthir Dynasthir is a dark, medieval-fantasy action adventure shaped by more than ten years of development. Indie developer Ulfgang Bristall describes how the game’s animations evolved over time, and how working with Cascadeur since its Closed Beta became a core part of his workflow. His insights show how a two-person team can now build complex, animation-driven game worlds that once required large studio pipelines. Cascadeur receives Epic MegaGrant, to be used to build dedicated Unreal Engine Live Link Cascadeur has received an Epic MegaGrant, which we’ll use to develop a dedicated Unreal Engine Live Link plugin. This new integration will let entire animation sequences flow directly from Cascadeur into Unreal in real time, bringing a major benefit for the over 40% of our users who work with Unreal Engine for games and films. Best Shots: How to Use References for Better Action Animation (Part 3) What can we learn from flawed action scenes? In this final part of the series, Team Cascadeur's technical writer Fjodor explores how even poorly shot material can inspire solid 3D animation. From building rough sketches and using AutoPhysics to refining environment and camera work, this article shows how to extract the essence of imperfect references and turn them into clear, dynamic animation. Cascadeur 2025.2 brings Massive AI Inbetweening & Workflow Upgrades With Cascadeur 2025.2, we’re refining your animation experience with powerful upgrades to our most popular and widely used features - many of them based on user feedback. At the core of this update is a much improved AI Inbetweening system: smoother transitions, more precise results, and new ways to control your motion. Use Case: Animating Snowboard Carving Techniques in Cascadeur How do you capture the finesse of a perfect carving turn? In this article, @carver_arcalis shows how Cascadeur helps visualize the subtle mechanics behind edge control, weight shifts, and realistic board motion. Using custom rigs and a smart two-step animation process, he breaks down snowboard carving into clear, learnable movements — ideal for both enthusiasts and animators. Best Shots: How to Use References for Better Action Animation (Part 2) What can live-action fight scenes teach us about animation? In this follow-up to Part 1, Team Cascadeur's technical wriiter Fjodor explores how references from martial arts films can be used as a foundation for impactful 3D animation. From frame-by-frame analysis to working with centers of mass, this article shows how to go beyond copying and turn reference into real animation craft. Indie Game Spotlight: Deformed In Deformed, solo developer Deformed Studios throws players into a tense horror shooter full of biotech experiments and long-range combat. What began as a simple idea - put a monster in a game - grew into a dark, action-packed experience. Cascadeur made it possible to build complex cutscenes, gameplay animations, and even ragdoll moments. From blocking out poses to polishing final shots, it streamlined key steps in a solo dev pipeline. View more Your account was deleted You can restore it within 30 days by contacting the admins via Discord or by email to support@cascadeur.com Ok



